How to find bf2 player id

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When both values are set, just select the required rounds and fire. There are both Air-Burst and Impact rounds available that share ammunition. T he mortar calculator interface. When in need to cross small rivers or damaged bridges, conventional forces can deploy CSBs using their logistic trucks - which carries two of them. In Project Reality CSBs can only be used to fill the gaps of destroyed bridges and in predetermined locations identified by obvious small heaps of sand positioned across a natural obstacle, like a river. CSBs are very narrow, so drive carefully when crossing them.

The deployment process for CSBs is very simple: 1. Drive a logistics truck to the position where the CSB will be deployed. Position the front or back of the truck as close as possible to the deployment position. Select the CSB as active equipment of the truck.

I am going insane. How can I find my BF2 player ID?

Press alternate fire to deploy the bridge. CSB from truck being deployed. In some cases multiple CSBs are required to span the complete distance. In such situations, you're required to drive to the end of the incomplete bridge and deploy a new CSB and repeat untill its finish. It is pretty easy to get lost on the large maps of PR:BF2. The slow pacing and team coordination also requires players to communicate locations in a clear and concise manner. PR:BF2 offers 4 tools to aid players with this.

Squad leaders can use their squad order marker to communicate locations to their squad and the commander. The direction to the marker is indicated by a chevron above the compass. If you are within 75m of the marker you'll also see a 3D icon which shows the location in front of you. The marker will also be visible on the map. A precision degree compass to the bottom central area of your screen.

The compass can be used to give exact bearings of nearby spotted enemies. If you just want to communicate a general direction it is best practice to say the cardinal direction, followed by the degree and in some situations the distance if appropriate. If the target is visually in line with a numbered bearing on your compass when you are facing that direction, you simply communicate that number. Remember that all large compass notches equal 5 degrees. The maps in PR:BF2 contain grid reference labels and keypad subgrids.

The Grid labels are found on the upper and left border of the map. The map is divided into grid squares starting with A1 in the upper left corner and ending with M13 in the lower right corner.


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Each grid square is divided in 9 subgrids. Those are labeled from 1 to 9 in the same manner as a computer's numpad are arranged. Top row from left to right 7, 8, 9. You can communicate locations by giving out a grid reference. For a rough location you only say the main grid field e.

For precise locations you also add the subgrid location e. Grid references are mostly used to communicate locations between squads.

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The scale of each grid square is displayed in the bottom right hand corner of the map. A 1km map will be indicated by a 75m grid squad, m for a 2km and m for a 4km map.

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You can easily estimate distances on the map using the grid squares. The squad leader's squad screen also displays the approximate distance to your current squad marker below the map of the battlefield. Many vehicles behave quite differently compared to BF2 and require more advanced knowledge to operate. Since they also have very long spawn times up to 20 minutes it is vital to know how to keep them away from problematic situations. This part will focus on explaining vehicle types and how they influence the team. For more details on operating vehicles see further in this manual in the Operating Vehicles section.

There are many vehicle types in PR:BF2 used as classification. The following list shows you the main classes of vehicles in PR:BF Jeep: small transport vehicles that not always fill the entire squad. Can always drop small ammo crates. Sometimes are fitted with machine guns nests.

They also have a flatbed with a mounted AA-gun, bomb trucks and bomb cars in their arsenal. Truck: come in both transport and logistic variants. The transport variant is capable of dropping 1 light supply crate and can fit an entire squad. The Logistic variant can only fit 2 soldiers and can drop 2 heavy supply crates, repair stations and Close Support Bridges more on this later. Armored Personnel Carrier APC : large armored vehicles more often than not armed with heavy weaponry.


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  5. Often do not possess the force to defeat other heavy armored targets such as IFVs and tanks but are the best of all vehicles types at assisting infantry. Can fit 2 crewman driver and gunner and up to 6 soldier passengers. Are not always capable of transporting infantry. Under this category often also fall the recon-vehicles.

    These are vehicles armed with AT-missiles to destroy other armored vehicles. Cannot transport infantry. Tank: Our heaviest of armored vehicles. Anti-Air Vehicle: These are usually light armored vehicles with only the ability to take out enemy aircraft and helicopters. Boat: PR:BF2 has a variety of boats both armed and un-armed. Transport Helicopter: These helicopters usually come equipped with door-guns for the mounted infantry to use. They are also capable of dropping heavy supply crates.

    There are light, medium and heavy transport choppers. See the section on Supply Crates to read on which variant has which crates available to it. Attack Helicopters: These helicopters come equipped with machine-gun pods and a variety of rockets and missiles. There are light, medium and heavy variants. Recon helicopters with the ability to laze targets and use their thermal cameras also fall under this category in PR:BF2. They are not always armed. Jets: PR:BF2 has a wide variety of jets. There are light and heavy attack jets, fighter jets, bombers and fighter-bombers.

    All friendly vehicles are marked on the map with unique icons for easy identification. If a team vehicle asset is destroyed it incurs a ticket penalty:. Jeep or truck: 2 tickets.

    ATTENTION do you hear me bf2mc players

    Transport helicopter: 5 tickets. Tank or IFV: 10 tickets. Jet or attack helicopter: 10 tickets. Vehicles are Team Locked and you cannot operate enemy vehicles of any kind. Vehicles can only be entered from appropriate positions on the hull.

    ATTENTION do you hear me bf2mc players - Microsoft Community

    Normal soldiers are allowed to drive small unarmored vehicles such as jeeps, trucks and boats without the need for any specialized kit. If you require a crewman or pilot kit to operate a vehicle position, you will receive a warning message upon entering it and the screen will fade to black. If you do not exit the vehicle position within a few seconds, you will die. When exiting a moving or burning vehicle you will become wounded and possibly die.